On 8/17/21 11:19 PM, Atharva Nimbalkar wrote:
Signed-off-by: Atharva Nimbalkar atharvakn@gmail.com
include/vkd3d_shader.h | 4 ++++ libs/vkd3d-shader/vkd3d_shader_main.c | 10 ++++++++++ libs/vkd3d-shader/vkd3d_shader_private.h | 2 ++ programs/vkd3d-compiler/main.c | 3 +++ 4 files changed, 19 insertions(+)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 5092fac..58e507b 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -491,6 +491,10 @@ enum vkd3d_shader_target_type * the format used for Direct3D shader model 4 and 5 shaders. */ VKD3D_SHADER_TARGET_DXBC_TPF,
- /**
* An 'OpenGL Shading Language' shader.
*/
Could use a follow-up patch, but this probably deserves a "\since 1.3".
VKD3D_SHADER_TARGET_GLSL,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE), };