Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/tests/d3dx10.c:
+static DWORD io_tid;
+struct data_object +{
- ID3DX10DataLoader ID3DX10DataLoader_iface;
- ID3DX10DataProcessor ID3DX10DataProcessor_iface;
- HANDLE load_started;
- HANDLE load_done;
- HANDLE decompress_done;
- HRESULT load_ret;
- DWORD process_tid;
+};
+static struct data_object* data_object_from_ID3DX10DataLoader(ID3DX10DataLoader *iface)
Nitpick, '*' placement.
Please give a look at the ok() messages introduced in this patch, a number of them can be improved so that they're more consistent with the usual style "Got unexpected %#x.\n" or similar.