Grand Theft Auto IV injects VK_F8 and scancode=0, and expects DirectInput not to report that F8 is pressed.
Signed-off-by: Brendan Shanks bshanks@codeweavers.com --- dlls/dinput/keyboard.c | 3 --- dlls/dinput8/tests/device.c | 2 -- 2 files changed, 5 deletions(-)
diff --git a/dlls/dinput/keyboard.c b/dlls/dinput/keyboard.c index 47f28cac52..cecf6c546f 100644 --- a/dlls/dinput/keyboard.c +++ b/dlls/dinput/keyboard.c @@ -70,9 +70,6 @@ static inline IDirectInputDevice8W *IDirectInputDevice8W_from_impl(SysKeyboardIm
static BYTE map_dik_code(DWORD scanCode, DWORD vkCode, DWORD subType) { - if (!scanCode) - scanCode = MapVirtualKeyW(vkCode, MAPVK_VK_TO_VSC); - if (subType == DIDEVTYPEKEYBOARD_JAPAN106) { switch (scanCode) diff --git a/dlls/dinput8/tests/device.c b/dlls/dinput8/tests/device.c index cf748c55d9..663630ae0c 100644 --- a/dlls/dinput8/tests/device.c +++ b/dlls/dinput8/tests/device.c @@ -819,7 +819,6 @@ static void test_keyboard_events(void) data_size = ARRAY_SIZE(obj_data); hr = IDirectInputDevice8_GetDeviceData(di_keyboard, sizeof(DIDEVICEOBJECTDATA), obj_data, &data_size, 0); ok(SUCCEEDED(hr), "Failed to get data hr=%08x\n", hr); - todo_wine ok(data_size == 0, "Expected 0 elements, received %d\n", data_size);
hr = IDirectInputDevice8_GetDeviceState(di_keyboard, sizeof(kbdata), kbdata); @@ -833,7 +832,6 @@ static void test_keyboard_events(void) data_size = ARRAY_SIZE(obj_data); hr = IDirectInputDevice8_GetDeviceData(di_keyboard, sizeof(DIDEVICEOBJECTDATA), obj_data, &data_size, 0); ok(SUCCEEDED(hr), "Failed to get data hr=%08x\n", hr); - todo_wine ok(data_size == 0, "Expected 0 elements, received %d\n", data_size);
hr = IDirectInputDevice8_Unacquire(di_keyboard);