On 27 November 2015 at 06:21, Alexandre Julliard julliard@winehq.org wrote:
Essentially, I think the number of affected users doesn't outweigh doing the correct thing in this case.
Correct me if I'm wrong, but isn't this simply a matter of returning glCopyTexSubImage3D if glCopyTexSubImage3DEXT is missing? That seems a better solution than relying on quirks of the Nvidia driver.
I think so, yeah.