On 5/24/21 4:17 PM, Andrew Eikum wrote:
On Fri, May 21, 2021 at 02:36:38PM +0200, Jacek Caban wrote:
diff --git a/dlls/winepulse.drv/mmdevdrv.c b/dlls/winepulse.drv/mmdevdrv.c index df38bb594c73..2d30cf866481 100644 --- a/dlls/winepulse.drv/mmdevdrv.c +++ b/dlls/winepulse.drv/mmdevdrv.c @@ -585,15 +581,30 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient3 *iface, hr = pulse->create_stream(name, This->dataflow, mode, flags, duration, period, fmt, &This->channel_count, &This->pulse_stream); free(name);
- if (SUCCEEDED(hr)) {
hr = get_audio_session(sessionguid, This->parent, This->channel_count, &This->session);
if (SUCCEEDED(hr)) {
set_stream_volumes(This);
list_add_tail(&This->session->clients, &This->entry);
} else {
pulse->release_stream(This->pulse_stream, NULL);
This->pulse_stream = NULL;
}
- if (FAILED(hr)) goto out;
- if (!(This->vol = malloc(This->channel_count * sizeof(*This->vol))))
- {
hr = E_OUTOFMEMORY;
goto out;
- }
- for (i = 0; i < This->channel_count; i++)
This->vol[i] = 1.f;
- hr = get_audio_session(sessionguid, This->parent, This->channel_count, &This->session);
- if (FAILED(hr)) goto out;
- set_stream_volumes(This);
- list_add_tail(&This->session->clients, &This->entry);
+out:
- if (FAILED(hr))
- {
pulse->release_stream(This->pulse_stream, NULL);
This one causes hangs because we already are holding the lock here, but release_stream() also takes the lock. You can see the hang in the winecfg Test Sound button, or the winmm wave test.
Sorry about that, I will send a fixed version. BTW, ultimate plan for this is to use a separated critical section for PE-side locking and make pulse_lock() and pulse_unlock() private to unix lib.
Thanks,
Jacek