On Thu, 13 Jan 2005 15:21:27 -0600, Robert Shearman wrote:
But you'll get a warning because the WineD3DResource functions will take a different type iface variable as their first parameter. You could cast it to the correct type, but you'll lose all type checking on the function and I wouldn't recommend it.
Hmm, true, how annoying.
Still, I think relaxing type safety in this instance is better than lots of relay functions that just rename the function especially in high performance code like Direct3D.
thanks -mike