Hello,
Oh yeah, another question-- are we making provision for 'special circumstances'? I've got an ATI card, which makes me sensitive to such things, since the ATI drivers fail to do many things that they should, and often additional provisions need to be made specifically to get an app or game to run with the stupid fglrx drivers, where no such config workarounds need to be used with nVidia cards, or so I've heard. Or does that just fall under 'Troubleshooting'? Or does Wine not need such workarounds at all (unlike Cedega)?
There are for sure some cases where fglrx-specific problems exist. I am hunting two problems with this driver. One thing is that glTexSubImage2D() and glReadPixels() are HORRIBLY slow, another one is a crash in the fglrx driver somehow related to textures.
Maybe I can solve these 2 in time, so you don't have to write about them ;-)
Stefan