Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 1 - dlls/d3d11/state.c | 1 + dlls/wined3d/device.c | 2 ++ dlls/wined3d/state.c | 7 ++----- include/wine/wined3d.h | 1 + 5 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index e09527d5a7..2a764897a9 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -740,7 +740,6 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11Devi { const D3D11_RENDER_TARGET_BLEND_DESC *d = &desc->RenderTarget[0];
- wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLEND, d->DestBlend); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOP, d->BlendOp); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SEPARATEALPHABLENDENABLE, TRUE); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLENDALPHA, d->SrcBlendAlpha); diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 1cc579c86a..4d5bd8d94e 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -391,6 +391,7 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC wined3d_desc.alpha_to_coverage = desc->AlphaToCoverageEnable; wined3d_desc.enable = desc->RenderTarget[0].BlendEnable; wined3d_desc.src = desc->RenderTarget[0].SrcBlend; + wined3d_desc.dst = desc->RenderTarget[0].DestBlend;
/* We cannot fail after creating a wined3d_blend_state object. It * would lead to double free. */ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 54efdb05a7..d7175284cf 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3583,6 +3583,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, case WINED3D_RS_BLENDFACTOR: case WINED3D_RS_ALPHABLENDENABLE: case WINED3D_RS_SRCBLEND: + case WINED3D_RS_DESTBLEND: set_blend_state = TRUE; break;
@@ -3655,6 +3656,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, desc.alpha_to_coverage = TRUE; desc.enable = state->rs[WINED3D_RS_ALPHABLENDENABLE]; desc.src = state->rs[WINED3D_RS_SRCBLEND]; + desc.dst = state->rs[WINED3D_RS_DESTBLEND];
if (wined3d_bitmap_is_set(changed->renderState, WINED3D_RS_BLENDFACTOR)) wined3d_color_from_d3dcolor(&colour, state->rs[WINED3D_RS_BLENDFACTOR]); diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index aa85193bdd..8de2945bf5 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -557,8 +557,7 @@ static void state_blend(struct wined3d_context *context, const struct wined3d_st gl_info->gl_ops.gl.p_glEnable(GL_BLEND); checkGLcall("glEnable(GL_BLEND)");
- gl_blend_from_d3d(&src_blend, &dst_blend, b->desc.src, - state->render_states[WINED3D_RS_DESTBLEND], rt_format); + gl_blend_from_d3d(&src_blend, &dst_blend, b->desc.src, b->desc.dst, rt_format);
/* Re-apply BLENDOP(ALPHA) because of a possible SEPARATEALPHABLENDENABLE change */ if (!isStateDirty(context, STATE_RENDER(WINED3D_RS_BLENDOP))) @@ -4503,7 +4502,6 @@ const struct wined3d_state_entry_template misc_state_template[] = { STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING, { STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING, state_uav_warn }, WINED3D_GL_EXT_NONE }, { STATE_STREAM_OUTPUT, { STATE_STREAM_OUTPUT, state_so, }, WINED3D_GL_VERSION_3_2 }, { STATE_STREAM_OUTPUT, { STATE_STREAM_OUTPUT, state_so_warn, }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_DESTBLEND), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EDGEANTIALIAS), { STATE_RENDER(WINED3D_RS_EDGEANTIALIAS), state_line_antialias}, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SEPARATEALPHABLENDENABLE), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SRCBLENDALPHA), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, @@ -5417,8 +5415,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 1, 1}, { 3, 3}, { 8, 8}, - { 17, 19}, - { 21, 22}, + { 17, 22}, { 27, 27}, { 42, 45}, { 47, 47}, diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 923f184d96..4473da13dd 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2031,6 +2031,7 @@ struct wined3d_blend_state_desc BOOL alpha_to_coverage; BOOL enable; enum wined3d_blend src; + enum wined3d_blend dst; };
struct wined3d_rasterizer_state_desc