Stefan Dösinger wrote:
Ok I will work on the test case when I get a chance... (I think I can do this in a vmware session if not it is going to have to wait till I get to the house where I have a windows machine).
Actually, you have to be careful with D3D and vmware. D3D is highly driver dependent, up to the point where we diverge from the reference rasterizer because games depend on a driver bug. VMware has its own D3D driver, which fails miserably in Wine tests(last someone checked).
So you can certainly use vmware to write the test, but before using it to implement the same behavior in Wine or submitting the test, you should really test with a Windows machine, preferably one that has a GeForce or Radeon card
Ok.... I have a machine at home that I think has a GeForce card in it or a Radeon (I cant remember) that I will run on. Would it be better to write the test code or find something like 3D mark or the like?
Chris