Signed-off-by: Hans-Kristian Arntzen post@arntzen-software.no --- tests/d3d12.c | 112 +++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 110 insertions(+), 2 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c index 5149b0c..9f631e0 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -30422,7 +30422,7 @@ static void test_tessellation_primitive_id(void) destroy_test_context(&context); }
-static void test_render_a8(void) +static void test_render_a8_dxbc(void) { static const float black[] = {0.0f, 0.0f, 0.0f, 0.0f}; ID3D12GraphicsCommandList *command_list; @@ -30473,6 +30473,113 @@ static void test_render_a8(void) destroy_test_context(&context); }
+static void test_render_a8_dxil(void) +{ + D3D12_GRAPHICS_PIPELINE_STATE_DESC pso_desc; + static const float black[] = {0.0f, 0.0f, 0.0f, 0.0f}; + ID3D12GraphicsCommandList *command_list; + struct test_context_desc desc; + struct test_context context; + ID3D12CommandQueue *queue; + ID3D12Device *device; + HRESULT hr; + + static const BYTE ps_code_dxil[] = + { +#if 0 + void main(out float4 target : SV_Target) + { + target = float4(0.0f, 0.25f, 0.5f, 1.0f); + } +#endif + 0x44, 0x58, 0x42, 0x43, 0x21, 0x97, 0x41, 0xc7, 0x9f, 0x1a, 0xed, 0x0b, 0xa5, 0x57, 0x8b, 0x4b, 0xd2, 0x3f, 0xe9, 0x18, 0x01, 0x00, 0x00, 0x00, 0x32, 0x05, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, + 0x34, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4f, 0x53, 0x47, 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DXGI_FORMAT_A8_UNORM; + pso_desc.NumRenderTargets = 1; + pso_desc.PS.pShaderBytecode = ps_code_dxil; + pso_desc.PS.BytecodeLength = sizeof(ps_code_dxil); + + hr = ID3D12Device_CreateGraphicsPipelineState(device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&context.pipeline_state); + ok(hr == S_OK, "Failed to create graphics pipeline state, hr %#x.\n", hr); + + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, black, 0, NULL); + + ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, false, NULL); + ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); + ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state); + ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); + ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport); + ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect); + ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0); + + transition_resource_state(command_list, context.render_target, + D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); + + check_sub_resource_uint8(context.render_target, 0, queue, command_list, 0xff, 0); + + destroy_test_context(&context); +} + static void test_cpu_descriptors_lifetime(void) { static const float blue[] = {0.0f, 0.0f, 1.0f, 1.0f}; @@ -36356,7 +36463,8 @@ START_TEST(d3d12) run_test(test_line_tessellation_dxbc); run_test(test_line_tessellation_dxil); run_test(test_tessellation_primitive_id); - run_test(test_render_a8); + run_test(test_render_a8_dxbc); + run_test(test_render_a8_dxil); run_test(test_cpu_descriptors_lifetime); run_test(test_clip_distance); run_test(test_combined_clip_and_cull_distances);