Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
On 22/11/21 15:28, Giovanni Mascellani wrote:
If a float expression is pre/post decremented and an unsigned one is used to execute it, the unsigned one is first negated (becoming 2^32-1) and then casted to float (becoming 2^32), which leads to an incorrect result.
Makefile.am | 1 - libs/vkd3d-shader/hlsl.c | 12 ++++++++++++ libs/vkd3d-shader/hlsl.h | 2 ++ libs/vkd3d-shader/hlsl.y | 2 +- 4 files changed, 15 insertions(+), 2 deletions(-)
diff --git a/Makefile.am b/Makefile.am index 3e083b0a..bbfd6d9c 100644 --- a/Makefile.am +++ b/Makefile.am @@ -303,7 +303,6 @@ XFAIL_TESTS = \ tests/hlsl-storage-qualifiers.shader_test \ tests/hlsl-vector-indexing.shader_test \ tests/hlsl-vector-indexing-uniform.shader_test \
- tests/math.shader_test \ tests/max.shader_test \ tests/sampler.shader_test \ tests/texture-load.shader_test \
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 1eee4278..f6264fdd 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -553,6 +553,18 @@ struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir return hlsl_new_store(ctx, lhs, NULL, rhs, 0, rhs->loc); }
+struct hlsl_ir_constant *hlsl_new_int_constant(struct hlsl_ctx *ctx, int n,
const struct vkd3d_shader_location loc)
+{
- struct hlsl_ir_constant *c;
- if (!(c = hlsl_alloc(ctx, sizeof(*c))))
return NULL;
- init_node(&c->node, HLSL_IR_CONSTANT, ctx->builtin_types.scalar[HLSL_TYPE_INT], loc);
- c->value[0].i = n;
- return c;
+}
- struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n, const struct vkd3d_shader_location loc) {
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 365ef980..3e7c906d 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -718,6 +718,8 @@ struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *nam struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim, struct hlsl_type *format); struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n, const struct vkd3d_shader_location loc); +struct hlsl_ir_constant *hlsl_new_int_constant(struct hlsl_ctx *ctx, int n,
struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, struct vkd3d_shader_location loc); struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,const struct vkd3d_shader_location loc);
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index b7e0409d..d2bddb2e 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1254,7 +1254,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
- if (!(one = hlsl_new_uint_constant(ctx, 1, loc)))
- if (!(one = hlsl_new_int_constant(ctx, 1, loc))) return false; list_add_tail(instrs, &one->node.entry);