Hi,
I have done lots of OpenGL work lately. I have mainly moved some code from
opengl32.dll over to gdi32.dll and winex11.drv. I don't think I have done anything heavy between 0.9.23 and 0.9.24 which might have killed
performance.
A regression test could be usefull. Are you sure that the regression
didn't happen
between lets say 0.9.24 and 0.9.25?
Well, I am investigating this now (see below).
I remember staying at .23 because when .24 was out the degradation was quite noticable.
I am now building the .23, .to .27 trees with the exact same compiler, options (-fno-stack-protector -O2), driver (nv 9xxx), wow configuration, and without any tree changes (I did hack opengl_ext.* since some time for performance). I keep you informed.
Thanks,
Norbert