Hey guys,
I'm looking into a crash of Master Of Orion II on exit (both in Wine and Windows XP). The problem appears to be that the program is attempting to do a DestroyWindow on a different thread. This is not allowed by our code and that behavior is backed up by MSDN documentation. This behavior was allowed on Windows 9x however. I have confirmed that removing the thread check allows the app to exit cleanly, but of course that is not an acceptable fix. As this is a full screen app the game's window stays on top in a partially drawn state and exiting requires doing an alt-tab to the console. Opinions on the correct course of action to resolve this?
Thanks
Justin Chevrier