Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index cab5ebefcc2..4840c014b6c 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1575,7 +1575,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_CSSetShaderResources(ID3D1 static void STDMETHODCALLTYPE d3d11_immediate_context_CSSetUnorderedAccessViews(ID3D11DeviceContext1 *iface, UINT start_slot, UINT view_count, ID3D11UnorderedAccessView *const *views, const UINT *initial_counts) { - struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface); + struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface); unsigned int i;
TRACE("iface %p, start_slot %u, view_count %u, views %p, initial_counts %p.\n", @@ -1586,8 +1586,8 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_CSSetUnorderedAccessViews( { struct d3d11_unordered_access_view *view = unsafe_impl_from_ID3D11UnorderedAccessView(views[i]);
- wined3d_device_set_cs_uav(device->wined3d_device, start_slot + i, - view ? view->wined3d_view : NULL, initial_counts ? initial_counts[i] : ~0u); + wined3d_device_context_set_unordered_access_view(context->wined3d_context, WINED3D_PIPELINE_COMPUTE, + start_slot + i, view ? view->wined3d_view : NULL, initial_counts ? initial_counts[i] : ~0u); } wined3d_mutex_unlock(); }