Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- libs/vkd3d-shader/hlsl_sm4.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 32a4eda1..af1660f1 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -957,6 +957,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2); break;
+ case HLSL_OP2_MUL: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2); + break; + default: hlsl_fixme(ctx, expr->node.loc, "SM4 float "%s" expression.", debug_hlsl_expr_op(expr->op)); break;