Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- libs/vkd3d-shader/hlsl_codegen.c | 102 +++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 39984702..c8d8d17f 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -20,6 +20,106 @@
#include "hlsl.h"
+static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *), + struct list *instrs, void *context) +{ + struct hlsl_ir_node *instr, *next; + bool progress = 0; + + LIST_FOR_EACH_ENTRY_SAFE(instr, next, instrs, struct hlsl_ir_node, entry) + { + if (instr->type == HLSL_IR_IF) + { + struct hlsl_ir_if *iff = hlsl_ir_if(instr); + + progress |= transform_ir(ctx, func, &iff->then_instrs, context); + progress |= transform_ir(ctx, func, &iff->else_instrs, context); + } + else if (instr->type == HLSL_IR_LOOP) + progress |= transform_ir(ctx, func, &hlsl_ir_loop(instr)->body, context); + + progress |= func(ctx, instr, context); + } + + return progress; +} + +static void replace_node(struct hlsl_ir_node *old, struct hlsl_ir_node *new) +{ + struct hlsl_src *src, *next; + + LIST_FOR_EACH_ENTRY_SAFE(src, next, &old->uses, struct hlsl_src, entry) + { + hlsl_src_remove(src); + hlsl_src_from_node(src, new); + } + list_add_before(&old->entry, &new->entry); + list_remove(&old->entry); + hlsl_free_instr(old); +} + +static bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) +{ + struct hlsl_ir_constant *arg1, *arg2 = NULL, *res; + struct hlsl_ir_expr *expr; + unsigned int i; + + if (instr->type != HLSL_IR_EXPR) + return false; + expr = hlsl_ir_expr(instr); + + for (i = 0; i < ARRAY_SIZE(expr->operands); ++i) + { + if (expr->operands[i].node && expr->operands[i].node->type != HLSL_IR_CONSTANT) + return false; + } + arg1 = hlsl_ir_constant(expr->operands[0].node); + if (expr->operands[1].node) + arg2 = hlsl_ir_constant(expr->operands[1].node); + + if (!(res = vkd3d_calloc(1, sizeof(*res)))) + { + ctx->failed = true; + return false; + } + init_node(&res->node, HLSL_IR_CONSTANT, instr->data_type, instr->loc); + + switch (instr->data_type->base_type) + { + case HLSL_TYPE_UINT: + { + unsigned int i; + + switch (expr->op) + { + case HLSL_IR_BINOP_ADD: + for (i = 0; i < instr->data_type->dimx; ++i) + res->value.u[i] = arg1->value.u[i] + arg2->value.u[i]; + break; + + case HLSL_IR_BINOP_MUL: + for (i = 0; i < instr->data_type->dimx; ++i) + res->value.u[i] = arg1->value.u[i] * arg2->value.u[i]; + break; + + default: + FIXME("Fold uint op %#x.\n", expr->op); + vkd3d_free(res); + return false; + } + break; + } + + default: + FIXME("Fold type %#x op %#x.\n", instr->data_type->base_type, expr->op); + vkd3d_free(res); + return false; + } + + replace_node(&expr->node, &res->node); + return true; +} + /* Allocate a unique, ordered index to each instruction, which will be used for * computing liveness ranges. */ static unsigned int index_instructions(struct list *instrs, unsigned int index) @@ -163,6 +263,8 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun { list_move_head(entry_func->body, &ctx->static_initializers);
+ while (transform_ir(ctx, fold_constants, entry_func->body, NULL)); + /* Index 0 means unused; index 1 means function entry, so start at 2. */ index_instructions(entry_func->body, 2);