Right, but what about winelib applications who want to use some Windows specific OpenGL extensions (fore exemple render_to_texture) ?
Well, for the moment this is not supported... And anyway, these would depend on a 'wglext.h' or 'wgl.h' (no idea how it's done in Windows) which we would create from scrach anyway as it's not present in the Linux system headers.
Well, i have thought to begin implement it ;)
Feel free to do it :-)
Lionel