It's possible that EnumDisplayDevicesW gets called before graphics driver is loaded.
Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- Supersede 167499.
dlls/user32/sysparams.c | 13 +++++++++++++ 1 file changed, 13 insertions(+)
diff --git a/dlls/user32/sysparams.c b/dlls/user32/sysparams.c index 3f93f9c827..4541795672 100644 --- a/dlls/user32/sysparams.c +++ b/dlls/user32/sysparams.c @@ -736,6 +736,18 @@ static void release_display_device_init_mutex( HANDLE mutex ) CloseHandle( mutex ); }
+/* Wait until graphics driver is loaded by explorer */ +static void wait_graphics_driver_ready(void) +{ + static BOOL ready = FALSE; + + if (!ready) + { + SendMessageW( GetDesktopWindow(), WM_NULL, 0, 0 ); + ready = TRUE; + } +} + /* map value from system dpi to standard 96 dpi for storing in the registry */ static int map_from_system_dpi( int val ) { @@ -4058,6 +4070,7 @@ BOOL WINAPI EnumDisplayDevicesW( LPCWSTR device, DWORD index, DISPLAY_DEVICEW *i
TRACE("%s %d %p %#x\n", debugstr_w( device ), index, info, flags);
+ wait_graphics_driver_ready(); mutex = get_display_device_init_mutex();
/* Find adapter */