On 11/11/19 19:07, Henri Verbeet wrote:
On Fri, 8 Nov 2019 at 15:28, Paul Gofman gofmanp@gmail.com wrote:
@@ -685,14 +762,22 @@ static struct wined3d_texture *surface_convert_format(struct wined3d_texture *sr else { struct wined3d_box src_box = {0, 0, desc.width, desc.height, 0, 1};
struct wined3d_bo_address conv_data; TRACE("Using upload conversion.\n"); wined3d_texture_prepare_location(dst_texture, 0, context, WINED3D_LOCATION_TEXTURE_RGB);
dst_texture->texture_ops->texture_upload_data(context, wined3d_const_bo_address(&src_data),
wined3d_fixup_alpha(context, src_format, dst_format, &src_data, src_row_pitch,
desc.width, desc.height, &conv_data);
Although X-channel data is undefined, it seems undesirable to modify the source data. Wouldn't it be better to fixup the destination data instead?
But I thought I don't modify source data: wined3d_fixup_alpha() allocates temporary buffer and maps source data as read only. Or am I missing your point?