Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/d3dx10_43_main.c:
LONG refcount;
- SRWLOCK io_lock;
- UINT io_count;
- struct list io_queue;
- SRWLOCK proc_lock;
- UINT proc_count;
- struct list proc_queue;
- SRWLOCK device_lock;
- UINT device_count;
- struct list device_queue;
- int threads_no;
- HANDLE threads[1];
I think we can make all these _count variables "unsigned int". Relatedly, threads_no -> thread_count.