Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 6a6744d22af..6f98227bef3 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1000,7 +1000,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetRenderTargetsAndUnord static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11DeviceContext1 *iface, ID3D11BlendState *blend_state, const float blend_factor[4], UINT sample_mask) { - struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface); + struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface); static const float default_blend_factor[] = {1.0f, 1.0f, 1.0f, 1.0f}; struct d3d_blend_state *blend_state_impl;
@@ -1012,10 +1012,10 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11Devi
wined3d_mutex_lock(); if (!(blend_state_impl = unsafe_impl_from_ID3D11BlendState(blend_state))) - wined3d_device_set_blend_state(device->wined3d_device, NULL, + wined3d_device_context_set_blend_state(context->wined3d_context, NULL, (const struct wined3d_color *)blend_factor, sample_mask); else - wined3d_device_set_blend_state(device->wined3d_device, blend_state_impl->wined3d_state, + wined3d_device_context_set_blend_state(context->wined3d_context, blend_state_impl->wined3d_state, (const struct wined3d_color *)blend_factor, sample_mask); wined3d_mutex_unlock(); }