On 7/1/22 16:24, Francisco Casas wrote:
This can be done now, to help removing register offsets from hlsl.c and hlsl.h.
Signed-off-by: Francisco Casas fcasas@codeweavers.com
libs/vkd3d-shader/hlsl.c | 76 ------------------------------- libs/vkd3d-shader/hlsl.h | 3 -- libs/vkd3d-shader/hlsl_codegen.c | 77 ++++++++++++++++++++++++++++++++ 3 files changed, 77 insertions(+), 79 deletions(-)
Is this going to be removed eventually? Or used from hlsl_sm1 and hlsl_sm4? In either case there doesn't seem to be a point in moving it.