Hi!
On 11.05.2007 21:16, Stefan Dösinger wrote:
With Wine 0.9.37 we've archieved something that I allow myself to call a small milestone - All Direct3D7 Immediate mode SDK demos successfully perform their intended rendering.
Congratulations!
Two major problems are left though, namely windowed opengl rendering(see the junk where a menu bar should be) and GetDC(there should be a little bit of text rendered, I disabled render target locking to get proper performance).
Where to go from here? I am currently fixing the DirectDraw rewrite regressions I can get hold of, and I am trying to make D3D thread safe finally. From the application point of view my focus will stay on fixing older apps first, which somewhat includes getting thread safety, render target locking and GetDC working properly.
Did you change something affecting D3D multithreaded apps? Star Trek: Bridge Commander doesn't start for me (only blank screen) since 0.9.37. http://appdb.winehq.org/appview.php?iVersionId=4207 (AppDB) http://www.bridgecommander.com/indepth/bcdemo.htm (downloadable demo) I'm using the opensource r300 ATI drivers if that matters.
Regards, Carl-Daniel