On 26 July 2010 21:21, Matteo Bruni matteo.mystral@gmail.com wrote:
// ID3D10Blob has been made version-neutral and moved to d3dcommon.h.
Actually, since this comes up now, perhaps this is a good time to think about implementing d3dcompiler and d3dx10? I think we'll have to anyway at some point, and perhaps it's better to do this now instead of once there's much more code in d3d10.