2017-11-09 6:33 GMT-07:00 Henri Verbeet hverbeet@gmail.com:
On 9 November 2017 at 16:45, Alex Henrie alexhenrie24@gmail.com wrote:
*pangle = 2.0f * acosf(pq->w);
*pangle = 2.0f * acos(pq->w); /* acosf has too much rounding error */
Does that rounding error by any chance get better if you replace "acosf(x)" with "atan2f(sqrtf((1.0f - x) * (1.0f + x)), x)"?
That actually makes the rounding error worse on my machine:
printf("acos: %.9f\n", 2*acos(10.0f/22.0f)); printf("acosf: %.9f\n", 2*acosf(10.0f/22.0f)); printf("atan: %.9f\n", 2*atan2f(sqrtf((1.0f - 10.0f/22.0f) * (1.0f + 10.0f/22.0f)), 10.0f/22.0f));
acos: 2.197868979 acosf: 2.197869062 atan: 2.197868824
-Alex