On 6/7/19 10:53 AM, Józef Kucia wrote:
On Fri, Jun 7, 2019 at 4:24 PM Gabriel Ivăncescu gabrielopcode@gmail.com wrote:
I'm interested in comparing the performance between it and DXVK on some games I'm testing, especially those where DXVK seems to provide almost no benefit (or sometimes even worse performance!) over wined3d, which is a bit odd. I've seen numerous claims that wine-pba provides even greater performance than DXVK on certain titles, so I'm curious.
The PBA patchset is a wined3d patchset. It doesn't have any influence on DXVK.
And from what I understand, DXVK has always used persistently mapped buffers along the same lines as Andrew Comminos' patchset.