Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
Il 10/05/22 20:21, Matteo Bruni ha scritto:
Signed-off-by: Matteo Bruni mbruni@codeweavers.com
libs/vkd3d-shader/spirv.c | 55 +++++++++++++++++++++++ libs/vkd3d-shader/vkd3d_shader_private.h | 57 ------------------------ 2 files changed, 55 insertions(+), 57 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index d746a35a..89b16305 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -168,6 +168,61 @@ static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv,
#endif /* HAVE_SPIRV_TOOLS */
+static enum vkd3d_shader_component_type vkd3d_component_type_from_data_type(enum vkd3d_data_type data_type) +{
- switch (data_type)
- {
case VKD3D_DATA_FLOAT:
case VKD3D_DATA_UNORM:
case VKD3D_DATA_SNORM:
return VKD3D_SHADER_COMPONENT_FLOAT;
case VKD3D_DATA_UINT:
return VKD3D_SHADER_COMPONENT_UINT;
case VKD3D_DATA_INT:
return VKD3D_SHADER_COMPONENT_INT;
case VKD3D_DATA_DOUBLE:
return VKD3D_SHADER_COMPONENT_DOUBLE;
default:
FIXME("Unhandled data type %#x.\n", data_type);
/* fall-through */
case VKD3D_DATA_MIXED:
return VKD3D_SHADER_COMPONENT_UINT;
- }
+}
+static enum vkd3d_data_type vkd3d_data_type_from_component_type(enum vkd3d_shader_component_type component_type) +{
- switch (component_type)
- {
case VKD3D_SHADER_COMPONENT_FLOAT:
return VKD3D_DATA_FLOAT;
case VKD3D_SHADER_COMPONENT_UINT:
return VKD3D_DATA_UINT;
case VKD3D_SHADER_COMPONENT_INT:
return VKD3D_DATA_INT;
case VKD3D_SHADER_COMPONENT_DOUBLE:
return VKD3D_DATA_DOUBLE;
default:
FIXME("Unhandled component type %#x.\n", component_type);
return VKD3D_DATA_FLOAT;
- }
+}
+static unsigned int vkd3d_write_mask_get_component_idx(DWORD write_mask) +{
- unsigned int i;
- assert(write_mask);
- for (i = 0; i < VKD3D_VEC4_SIZE; ++i)
- {
if (write_mask & (VKD3DSP_WRITEMASK_0 << i))
return i;
- }
- FIXME("Invalid write mask %#x.\n", write_mask);
- return 0;
+}
- static enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d_shader_sysval_semantic sysval, unsigned int index) {
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 29e178cc..5d3c3e49 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1102,63 +1102,6 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info, int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
-static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_type(
enum vkd3d_data_type data_type)
-{
- switch (data_type)
- {
case VKD3D_DATA_FLOAT:
case VKD3D_DATA_UNORM:
case VKD3D_DATA_SNORM:
return VKD3D_SHADER_COMPONENT_FLOAT;
case VKD3D_DATA_UINT:
return VKD3D_SHADER_COMPONENT_UINT;
case VKD3D_DATA_INT:
return VKD3D_SHADER_COMPONENT_INT;
case VKD3D_DATA_DOUBLE:
return VKD3D_SHADER_COMPONENT_DOUBLE;
default:
FIXME("Unhandled data type %#x.\n", data_type);
/* fall-through */
case VKD3D_DATA_MIXED:
return VKD3D_SHADER_COMPONENT_UINT;
- }
-}
-static inline enum vkd3d_data_type vkd3d_data_type_from_component_type(
enum vkd3d_shader_component_type component_type)
-{
- switch (component_type)
- {
case VKD3D_SHADER_COMPONENT_FLOAT:
return VKD3D_DATA_FLOAT;
case VKD3D_SHADER_COMPONENT_UINT:
return VKD3D_DATA_UINT;
case VKD3D_SHADER_COMPONENT_INT:
return VKD3D_DATA_INT;
case VKD3D_SHADER_COMPONENT_DOUBLE:
return VKD3D_DATA_DOUBLE;
default:
FIXME("Unhandled component type %#x.\n", component_type);
return VKD3D_DATA_FLOAT;
- }
-}
-static inline unsigned int vkd3d_write_mask_get_component_idx(DWORD write_mask) -{
- unsigned int i;
- assert(write_mask);
- for (i = 0; i < VKD3D_VEC4_SIZE; ++i)
- {
if (write_mask & (VKD3DSP_WRITEMASK_0 << i))
return i;
- }
- FIXME("Invalid write mask %#x.\n", write_mask);
- return 0;
-}
- static inline unsigned int vkd3d_write_mask_component_count(DWORD write_mask) { unsigned int count = vkd3d_popcount(write_mask & VKD3DSP_WRITEMASK_ALL);