Ann and Jason Edmeades wrote:
Hiya,
Firstly I can only talk about wine, not winex as I really dont have a clue about that.
fixme:file:SetFileAttributesW (L"C:\WINDOWS\SYSTEM\SIntf16.dll"):100 >attribute(s) not implemented. fixme:file:SetFileAttributesW (L"C:\WINDOWS\SYSTEM\SIntf32.dll"):100 >attribute(s) not implemented. fixme:file:SetFileAttributesW (L"C:\WINDOWS\SYSTEM\SIntfNT.dll"):100 >attribute(s) not implemented.
This is copy protection. Wine does not support this form of copy protection yet, so you need to find a nocd patch.
Actually, I have observed this working (without using a patch) for quite a long time as long as:
1) The Windows version is set to one of the "NT" ones 2) The ide-scsi option is NOT included when booting 3) The authentic CD-ROM is in the drive
Sometimes it hangs up after printing those three lines above, but killing the wine process and restarting it generally fixes it. Normally, there is a (longish) pause and a lot of CD-ROM activity after those lines are printed before the game screen comes up. If I have ide-scsi turned on, it just keeps accessing the CD-ROM until I kill the process.
I just tried the very latest from CVS and it crashed inside winmm.c until I disabled sound, but as it used to work perfectly (with -opengl anyway) I will go and find the update that broke that.
Cheers, -ajp