On Tuesday, March 27, 2012 8:35:49 PM Henri Verbeet wrote:
- int pixelattrib = ~0;
- int pixelattrib = GLX_DONT_CARE;
I want to say there's a reason we used ~0 instead of GLX_DONT_CARE, but it's been too long that I can't remember. I think it was because GLX_DONT_CARE didn't include all possibilities that ~0 would, like what WGL wanted.