On Fri, Sep 13, 2013 at 02:14:24PM -0700, Scott Ritchie wrote:
Over the past couple years I've been able to try out Wine games on many different environments -- laptops, desktops, even cloud servers.
On many occasions, I've discovered that a game appears to run functionally but slowly, however upon further investigation I find that forcing the CPU to run at 100% "performance" mode can make the game playable.
I've found similar problems running high cpu use programs on both linux and windows. It seems that the OS doesn't increase the cpu frequency until all the cpu are busy - so for a 'mostly single-threaded' application this doesn't happen and the cpus stays at 1.6GHz instead of increasing to 3.4GHz.
Running 'while :; do :; done' once for eacg cpu makes the program run faster!
David