2018-04-23 8:35 GMT+02:00 Kieran Duggan kieranduggan15@gmail.com:
So I've been busy this week unfortunately. I had the chance to look over some functions though today. I saw that on the ideas list text rendering functions were mentioned specifically, so I took a look at those and found a few of them with their corresponding MSDN pages: ID3DXFontImpl_GetGlyphData ID3DXFontImpl_PreloadCharacters ID3DXFontImpl_PreloadGlyphs ID3DXFontImpl_PreloadTextA ID3DXFontImpl_PreloadTextW ID3DXFontImpl_DrawTextA ID3DXFontImpl_DrawTextW ID3DXFontImpl_OnLostDevice ID3DXFontImpl_OnResetDevice
Could working on these fill enough time for a summer project?
I think it's not enough for a full GSoC project, although I'm notoriously terrible at assessing work / time needed to do something...
I just sent you a private email with a bunch of GSoC info (congratulations for getting accepted btw!) and some more exploratory stuff I suggest you to do WRT those ID3DXFont methods. If / when you get some more time, keep looking for other functions you might be interested in implementing. It's probably better to come up with a larger set of functions / APIs and do as much as time permits (i.e. not expecting to finish everything) than the other way around.