On 2020-07-02 07:40, Brendan Shanks wrote:
Signed-off-by: Brendan Shanks bshanks@codeweavers.com
dlls/user32/sysparams.c | 48 +++++++++++++++++++++++++++++++++++-- dlls/user32/tests/monitor.c | 2 -- 2 files changed, 46 insertions(+), 4 deletions(-)
diff --git a/dlls/user32/sysparams.c b/dlls/user32/sysparams.c index 09506c503ba..be1ff44cfc4 100644 --- a/dlls/user32/sysparams.c +++ b/dlls/user32/sysparams.c @@ -4815,21 +4815,65 @@ done: */ LONG WINAPI DisplayConfigGetDeviceInfo(DISPLAYCONFIG_DEVICE_INFO_HEADER *packet) {
LONG ret = ERROR_GEN_FAILURE;
HANDLE mutex;
HDEVINFO devinfo;
SP_DEVINFO_DATA device_data = {sizeof(device_data)};
DWORD index = 0, type;
LUID gpu_luid;
TRACE("(%p)\n", packet); if (!packet || packet->size < sizeof(*packet)) return ERROR_GEN_FAILURE;
wait_graphics_driver_ready();
switch (packet->type) { case DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME: { DISPLAYCONFIG_SOURCE_DEVICE_NAME *source_name = (DISPLAYCONFIG_SOURCE_DEVICE_NAME *)packet;
FIXME("stub: packet type %u\n", packet->type);
WCHAR device_name[CCHDEVICENAME];
LONG source_id;
if (packet->size < sizeof(*source_name)) return ERROR_INVALID_PARAMETER;
return ERROR_NOT_SUPPORTED;
mutex = get_display_device_init_mutex();
devinfo = SetupDiGetClassDevsW(&GUID_DEVCLASS_MONITOR, DISPLAY, NULL, DIGCF_PRESENT);
if (devinfo == INVALID_HANDLE_VALUE)
{
release_display_device_init_mutex(mutex);
return ret;
}
while (SetupDiEnumDeviceInfo(devinfo, index++, &device_data))
{
if (!SetupDiGetDevicePropertyW(devinfo, &device_data, &DEVPROPKEY_MONITOR_GPU_LUID,
&type, (BYTE *)&gpu_luid, sizeof(gpu_luid), NULL, 0))
continue;
if ((source_name->header.adapterId.LowPart != gpu_luid.LowPart) ||
(source_name->header.adapterId.HighPart != gpu_luid.HighPart))
continue;
/* QueryDisplayConfig() derives the source ID from the adapter name. */
if (!SetupDiGetDevicePropertyW(devinfo, &device_data, &WINE_DEVPROPKEY_MONITOR_ADAPTERNAME,
&type, (BYTE *)device_name, sizeof(device_name), NULL, 0))
continue;
source_id = strtolW(device_name + ARRAY_SIZE(ADAPTER_PREFIX), NULL, 10);
source_id--;
if (source_name->header.id != source_id)
continue;
lstrcpyW(source_name->viewGdiDeviceName, device_name);
ret = ERROR_SUCCESS;
break;
}
SetupDiDestroyDeviceInfoList(devinfo);
release_display_device_init_mutex(mutex);
return ret; } case DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME: {
diff --git a/dlls/user32/tests/monitor.c b/dlls/user32/tests/monitor.c index f469111a26c..8fe4701d003 100644 --- a/dlls/user32/tests/monitor.c +++ b/dlls/user32/tests/monitor.c @@ -1300,7 +1300,6 @@ static void test_QueryDisplayConfig_result(UINT32 flags,
for (i = 0; i < paths; i++) {
todo_wine { source_name.header.type = DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME; source_name.header.size = sizeof(source_name); source_name.header.adapterId = pi[i].sourceInfo.adapterId;
@@ -1309,7 +1308,6 @@ static void test_QueryDisplayConfig_result(UINT32 flags, ret = pDisplayConfigGetDeviceInfo(&source_name.header); ok(!ret, "Expected 0, got %d\n", ret); ok(source_name.viewGdiDeviceName[0] != '\0', "Expected GDI device name, got empty string\n");
} todo_wine { target_name.header.type = DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
FWIW, this also fixes Call of Duty: Infinite Warfare DirectX error message on startup.