On Wed, 16 Feb 2022 at 04:43, Zebediah Figura zfigura@codeweavers.com wrote:
dlls/wined3d/adapter_gl.c | 43 ++++++++++++++++++++++++++++++++++ dlls/wined3d/buffer.c | 2 +- dlls/wined3d/cs.c | 36 ++++++++++++++++++++++++++++ dlls/wined3d/wined3d_private.h | 4 ++++ 4 files changed, 84 insertions(+), 1 deletion(-)
Unfortunately this introduces test failures for me in ddraw's test_vb_discard():
ddraw7.c:4285: Test failed: Vertex buffer data byte 0 is 0x00, expected 0xaa
That's with csmt disabled, although that may not be consequential; it's simply the first configuration I ran the tests with.