Am 02.03.2010 um 18:39 schrieb Henri Verbeet:
(I also still haven't seen anyone make a *convincing* argument for why we'd want to have a "somewhat working, but not quite" wined3d if we don't have OpenGL in the first place.)
In the past there have been two reasons:
*) Gentoo users "OMG I don't want the opengl use flag!!!!11!1" *) XVnc
Since our dynamic libGL loading basically allows for 2D ddraw operation without libGL we implemented this, but since barely any wine developer has such a system this functionality breaks every other week. I am not disinclined to kill it and refuse to load the DLL entirely when GL is not available.