Chip Davis cdavis@codeweavers.com wrote:
+typedef struct _D3DKMT_SETQUEUEDLIMIT +{
- D3DKMT_HANDLE hDevice;
- D3DKMT_QUEUEDLIMIT_TYPE Type;
- union
- {
UINT QueuedPresentLimit;
struct
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT QueuedPendingFlipLimit;
};
- };
+} D3DKMT_SETQUEUEDLIMIT;
It seems like DUMMYUNIONNAME and DUMMYSTRUCTNAME are missing.