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Le Vendredi 4 Avril 2003 16:26, James Pellow a écrit :
Hi all,
Hi,
After reading the comments on the list reguarding glibc-2.3.2, it appears all I need to do is ./configure --with-nptl. Today, gave this a try and am having the following error messages repeated many times when trying to link d3d8:
snif, why d3d8 ;( can you build ddraw ? have you test to build without opengl ?
shader.o(.text+0x19f8): In function `IDirect3DVertexShaderImpl_ParseProgram': /home/pellja/cvs/wine/dlls/d3d8/../../include/winbase.h:1932: undefined reference to `HeapAlloc' stateblock.o(.text+0x1064): In function
<snip>
yakk, maybe i forget to add a needed link to Makefile. Anyone know how to fix it ?
--snip--
I have had this problem for the last couple of releases...
James
Regards, Raphael