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2009/12/22 Stefan Dösinger stefan@codeweavers.com:
HeapFree(GetProcessHeap(), 0, This->conversion_shift); IWineD3DBuffer_UnLoad(iface); This->flags &= ~WINED3D_BUFFER_CREATEBO;
HeapFree(GetProcessHeap(), 0, This->conversion_shift);
IWineD3DBuffer_UnLoad(iface);
This->flags &= ~WINED3D_BUFFER_CREATEBO;
UnLoad() doesn't free "conversion_shift".
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