Hi,
Le 4 juil. 08 à 12:37, Adam Strzelecki a écrit :
Hi Emmanuel, hello Wine developers,
Latest WineQuartz.drv patch is 0.9.58. Is there any change for more recent release? I tried this patch with 1.0-1 however it has too many conflicts. It would be most convenient if you had just update http://repo.or.cz/w/wine/winequartzdrv.git to match 1.1.0 somehow and include Quartz.
I resolved conflicts for wine-1.0, but didn't take a look yet for wine-1.1.0, i just know that's some changes in user32 and winex11.drv have to be update in winequartz.drv too.
I will see this week end if i can find free time to make a new patch for winequartz.drv and send it to SourceForge. (OpenGL is broken in winequartz.drv actually, because of a lack of time to fix it)
Since Wine passed 1.0 (woohoo!) maybe someone from the direction can revise Mac support? Even there're numerous Emmanuel efforts to provide Mac UI driver instead of X11, it will be always pushed aside, and sentenced to death, because it is not in official sources.
I know Alexandre Julliard's decision about NOT taking any Objective- C sources (.m) into the Wine, but maybe this can be revised, anyway all .m rules will be only present on Mac platforms. Using Objective- C is only way to make fair support for Mac OS GUI, as those whole GUI system is objective. Moreover then what's the point of keeping winex11.drv and all GUI driver infrastructure in Wine if nothing else but X11 is NOT accepted into official source?
Forgive me what I say now, but I just it would be more fair if someone from Codeweavers just said that Wine's official support for Mac OS X is against their business with CrossOver and this is the real reason they reject winequartz.drv from Emmanuel Maillard. Frankly I'd really pay for CrossOver or Wine, if it was what 1.0-1 is but with native Mac UI, so each wine process has it's own dock icon, and no X11 is needed and native Mac font system.
Regards,
Adam Strzelecki |: nanoant.com :|
Cheers Emmanuel