July 27, 2021 1:17 AM, "Henri Verbeet" hverbeet@gmail.com wrote:
Sure, but this would disassemble e.g. "dmov r0.xyzw, -cb0[0].zwxy" (fxc /dumpbin) as "dmov r0.xy, -cb0[0].zwxy" (vkd3d-compiler -b d3d-asm), unless we also add a corresponding change to shader_dump_dst_param().
Would you suggest including the shader_dump_dst_param() change in the same patch, or a separate patch in the same set?