On Jul 17, 2017, at 8:33 AM, Thomas Berger loki@lokis-chaos.de wrote:
i'm digging in the shader code for some hours right now, to understand what must be done to fix #41173 [1] and #40873 [2].
Right now, i don't really understand how the declaration of variables works in detail.
Is there any documentation how the handling and registering of variables works, or should the could be documentation enough?
Probably the best approach is to examine the commit history to see how it was done in the past. For example, take a look at some of the commits listed by this command:
git whatchanged -n 20 --grep '\bdcl_' origin/master -- dlls/wined3d
-Ken