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On Thu, 24 Sep 2020 at 08:22, Zebediah Figura z.figura12@gmail.com wrote:
+static void wined3d_depth_stencil_state_destroy_object(void *object) +{ HeapFree(GetProcessHeap(), 0, object); +}
+static void wined3d_depth_stencil_state_destroy_object(void *object) +{
+}
heap_free(), preferably.
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