Dear All:
I just wanted to double check before I do anything with D3DXCreateTeapot.
I have several options for implementing this:
Option A -------- One, the slightly harder option, involves the original dataset: http://www.sjbaker.org/teapot/teaset.tgz
Option B -------- Another, much simpler method, would be to: a) Call D3DXCreateTeapot b) D3DXCreateTeapot returns a vertex and index buffer c) I can easily use these to create a header file that _exactly_ reproduces the vertices and indices created by Windows.
My question: is Option B allowed, and if not, why not?
Thank you Misha
p.s. This is for this bug: http://bugs.winehq.org/show_bug.cgi?id=22918