Hi all,
i posted a bug report last friday (10/14) about a nice shoot'em up called Warblade, complaining at startup :
"err:seh:EXC_DefaultHandling Exception frame is not in stack limits => unable to dispatch exception."
I searched the lists for other entries about this game, and found another bug reported (bug 1631), dealing with sound. At least, the game seemed to start some time ago!
My bug report is pretty incomplete, due to my lack of knowledge on wine debugging. Which switches should i use to provide a meaningful trace for it?
Regards, Sebastien