H. Verbeet wrote:
On 21/10/2007, Vitaliy Margolen wine-devel@kievinfo.com wrote:
GLSL maybe, but not FBO. It causes major slowdown in most source games. And I'm talking about drop to 0.1 FPS. If that can be fixed then I don't see major reasons why FBO can't be the default. If anything it does fix a lot of lighting and geometry related problems in number of other games.
Is that a regression? At least for HL2 & CSS it never did that for me. (And at least a while ago CSS stress test actually was faster with FBOs)
No it's not a regression. Not in Wine at least. I went back to older versions and it still painfully slow. Of course it could be some change in CSS. I also checked with older video drivers and results the same.
The major slowdown comes from ... SterchRect. And even with that disabled FBOs are still slower then default.
Vitaliy.