I am trying to get the Game Vampire The Masquerade: Redemption to run under wine... I tried wine and got tons of errors, I assume because of a lack of directX support. After some fiddling, it ran under WineX, except that the mouse moves very slow, and I get the following messages when the game starts up ( after I added symcjit.dll and java 1.4.1_03 to wine):
fixme:font:WineEngCreateFontInstance just using first face for now fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4038d22c)->(00010021,00000013) mmtime pid=4826 tid=4826 fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x4043aa24,00010021,1):stub fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x403a4850,00010021,2):stub err:win32:PE_fixup_imports No implementation for jvm.dll.0(monitorNotify) imported from C:\windows\system32\symcjit.dll, setting to 0xdeadbeef err:win32:PE_fixup_imports No implementation for jvm.dll.1(monitorWait) imported from C:\windows\system32\symcjit.dll, setting to 0xdeadbeef Symantec JIT version mismatch... cannot load SymcJit (0x52d0003)
Anyone have any ideas? Is the game slowness due to the above java problem, or something else? Is the supported versions of WineX ( I extremely low on cash so I can't afford the subscription yet) any better?
The machine I'm running it on is a P4 Dragon with 128M and a fairly hefty HD and swap file. I'm planning on adding another 128 to 512 Memory when I solve some money problems.
I'm posting this to both lists since I think there might be other applications that need java under wine... and is there a way to make wine and my game use the java implementation for linux?
Thanks, John