Stefan Dösinger a écrit :
Am Mittwoch, 18. Februar 2009 23:47:47 schrieb Jérôme Gardou:
As of ddraw, wouldn't it be possible to write it on top of d3d9, as it is already done with wined3d.
That will screw non-opengl ddraw rendering, which the VNC/remote X/old card/bad driver users will not really like. WineD3D currently has two surface implementations, one for GL based rendering and one for SW emulation(2D only)
/me remembers the uproar when the ddraw rewrite broke the ability to compile ddraw without GL headers. (gentoo useflags OMG!!!)
This might be a silly question, but isn't MESA here just for it : providing openGL functionality to sytems that don't have good hardware? And wasn't it planned somewhere to split together wined3d and winex11 (not related to the question here, but just curious :) )