On 13 October 2011 01:07, Stefan Dösinger stefan@codeweavers.com wrote:
diff --git a/dlls/d3d9/tests/surface.c b/dlls/d3d9/tests/surface.c diff --git a/dlls/ddraw/tests/overlay.c b/dlls/ddraw/tests/overlay.c
These tests don't prove anything, they pass on current Wine as well.
- {WINED3DFMT_YUY2, 2, 1, 4, FALSE },
- {WINED3DFMT_UYVY, 2, 1, 4, FALSE },
- /* YV12 actually has 2x2 blocks with 6 bytes per block, but the blocks
* are spread across the surface. */
- {WINED3DFMT_YV12, 1, 1, 1, FALSE},
Blocks with 1 height aren't really blocks.