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Hi,
again about declared/defined caps from gl headers (gl,glext,glx). For this we need an header where all defines and functions pointers are declared (as seen in d3dcore_gl.h)
I completely agree, as it means packagers dont have to worry about the levels on their machines compared to the people running it. My only comment is whether d3dcore_gl.h is the right place for it, as putting it in something like \include\wine\winegl.h would mean the definitions can be reused by ddraw, and the opengl dlls in the same way.
i only can approve but not the include\wine\winegl.h idea, as if we do so this header will be installed on user installs and this header is only needed for the wine compilation.
Jason
Raphael