On 8 January 2015 at 15:07, Matteo Bruni mbruni@codeweavers.com wrote:
#include "wined3d_private.h" +#include "wine/wglext.h"
I'd probably either just keep that in wined3d_gl.h, perhaps moving it below the wine/wgl.h include.
- GL_EXT_FUNCS_GEN;
- /* GL_APPLE_fence */ \
- USE_GL_FUNC(glDeleteFencesAPPLE) \
You shouldn't need the line-continuations.