Saulius Krasuckas wrote:
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce2 MX/AGP/SSE OpenGL version string: 1.5.3 NVIDIA 71.74
[..]
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
0x21 16 tc 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None 0x22 16 dc 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None 0x23 16 tc 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None 0x24 16 tc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None 0x25 16 tc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None 0x26 16 dc 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None 0x27 16 dc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None 0x28 16 dc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
If I remember correctly (my GF2 blew up last year), this card does implement/advertise stencil buffers if you run in 24-bit mode. That would certainly help to identify whether the lack of stencil is a problem here.
--adam